Tuesday, 16 October 2012

Round 2: Scorpion Swamp

"What happened to Island of the Lizard King?!" I hear you ask. Well, I actually finished that one the first time around, so no need to repeat it here.

"But you finished Scorpion Swamp too!" you say. Yeah, but this one has three quests in it, and I only did one. It's like, a precursor to games like Angry Birds - yeah I finished it, but with only one star.

Speaking of Angry Birds, this is the first adventure I'll be trying out without two dice, a pen and some paper - instead I'll be using this Gamebook Companion iOS app. I also won't be making a map, 'cause I've already sat down with the laptop and iPad, and don't want to get up again to find a pen.

The backstory in Scorpion Swamp is thus: You're a "hardy adventurer", which I think is Allansian for "hobo" since you start the book without any cash. After meeting an old woman who gives you what passed then for a "magic ring" but is essentially what you and I would know as a "compass", you decide to wander into the titular Scorpion Swamp for shits and giggles, 'cause you know, how could things go wrong when you're a hobo with a compass?

Well, the ring's not just a compass - it also glows when in the presence of evil, like a novelty store mood ring worn by Emperor Palpatine or Chad Kroeger.

On the way to the swamp, which lies in the far west, I have "many experiences that a less seasoned traveller would call adventures", slaying dragons, orcs and wizards before the first paragraph is even up. Despite this, I turn up to the swamp penniless and without provisions - total hobo.

A man in the local bar (again, hobo...) tells me if I'm going to enter the swamp, I should have a reason, a goal, some kind of purpose - this isn't Skyrim Swamp, after all. Last time I worked for a guy called Poomchucker, so this time it's a choice between a good wizard and an evil one - let's go for the good guy, Selator, 'cause his name sounds like 'Skeletor', even if he'll only have lame spells to offer me like 'Friendship' and 'Bless'.

Selator wants me to enter the swamp and bring back a berry from the plant Antherica, which is used by good wizards (as opposed to evil wizards, not incompetent wizards, though I guess some would be,'cause any decent wizard would be evil if they could) in healing spells.

He gives me six spells from the neutral and lame - I mean, good - lists, and off I go!

First guy I run into is the Master of Wolves. He sounds pretty badass, but I don't have that "lame" Friendship spell, so instead hurl a fireball at him. His wolves are spooked and flee, but it turns out the Master of Wolves is also a master of magic, and with a wave of his fist he breaks my sword arm from afar.

We fight - well, not so much fight as he kicks the crap out of me - and I run off with my tail between my legs, down to 6 stamina already. This is not going well. Since I've hardly even entered the swamp, couldn't I  just head back and rest a few weeks while my arm heals? No?

Crossing a nearby stream, I'm attacked by leeches, another stamina point closer to my death... which comes at the hands (branches?) of the Sword Trees I used for firewood last time.

The Master of Wolves didn't make very good firewood.

Killed by a tree. This marks a new low for this blog.

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But watch this space - my copy of Blood of the Zombies should be here any soon! And in case you missed it, I interviewed Ian Livingstone, the guy behind Tin Man Games and Alex, editor of Fighting Fantazine for a news story a couple of weeks back - check it out.

4 comments:

Andy Millar said...

How did you find the app?

Marsten said...

I do love the replayability of this adventure by including three different quests. My own playthrough couldn't even get started on the evil one, sadly, which is a shame because evil's definitely the more fun to play :)

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